In MOON players compete to build the most popular lunar base and become the new capital city of the Moon! The game employs the familiar "pick & pass" mechanism for players to select a new structure cards to add to their base. Each hand of cards represents a convoy of experts and equipment travelling between the players' outposts, giving the player the choice of one new construction each turn. In a new twist, each hand always contains one of a number of "Expedition" cards that grant a special free action every turn before passing on to the next player. Wooden lunar rover tokens are a neutral resource that add a worker placement element to the game. Over the three eras of the game, players compete for supremacy in 5 aspects of their bases: housing, transportation, science, industry, and food production. At the end of each era, the leader in each of these areas collects bonus victory points, with rovers breaking ties. Each game also features a number of randomly selected "Reputation" cards which provide one-time or ongoing bonuses for the player who meets the requirement and claims the card. Moon is the standalone third game of a loose trilogy, preceded by Villagers and Streets. OVERVIEW: Building, worker placement, strategy board game. Players: 1-5. Ages 10+. Playing Time: 40-80 Minutes.