“5 Challenge Quests” is an updated name for the “5 Room Dungeon” concept–which often are not set in dungeons & don't have exactly 5 rooms.
If you haven't heard either term, each quest is designed to have about 5 encounters: a likely combat scenario, a social encounter, a puzzle or riddle idea, a twist, and a treasure. Most quests focus a bit more on one type and less on others–and your PCs may steer an encounter in a new direction, too!
Like most of our Sidequest Decks, each card is a mini-quest. One side has the main map area, while the other side is an adventure outline with GM background info, story hooks, and encounter ideas.
The mini-adventures are short and flexible, so you can adjust them to fit your PCs, setting, and rules!